Block C
My application was put on hold on the 23-02-19. To give me the experience to work on some 3D modelling Software. Thanks for the opportunity to showcase what I've done.
Before going into Maya and creating the 3D model I wanted a rough guideline to follow so I sketched up some ideas and went with this retro 80's style Arcade Machine. Meet Retro, a completely animated arcade machine that has a sentient mind of his own. His creator made him from spare parts from dismantled arcade machines that were found in an abandoned amusement park. He is fully modelled within Maya Software.
As I became more comfortable with the software I wanted to create something more humanoid. I created this model due to my fascination with the human skeleton and creatures from the series such as Dark Souls. I used a combination of Maya & Sculptris, which allowed me to have much more freedom to shape and form.